Brush
Identifies a brush to paint with app.useTool()
function.
Brush()
lua
local brush = Brush()
local brush = Brush(size)
local brush = Brush(image)
local brush = Brush{
type=BrushType,
size=integer,
angle=-180...180,
center=Point
image=Image
pattern=BrushPattern
patternOrigin=Point
}