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Brush ​

Identifies a brush to paint with app.useTool() function.

Brush() ​

lua
local brush = Brush()
local brush = Brush(size)
local brush = Brush(image)
local brush = Brush{
  type=BrushType,
  size=integer,
  angle=-180...180,
  center=Point
  image=Image
  pattern=BrushPattern
  patternOrigin=Point
}

Brush.type ​

Brush.size ​

Brush.angle ​

Brush.image ​

Brush.center ​

Brush.pattern ​

Brush.patternOrigin ​